Scorp

Scorp

Submachine Gun.

Weapon Statistics

Damage
23
Range
35 m
Accuracy
1.22
Fire Rate
720 RPM
Magazine
20 / 30
Bleed Chance
2 %
Ammo Type
Headshot Multiplier
400 %
Misfire Chance
15 %
Detection Range
50 m
Weapon Length
63 cm
Building Dmg Mult
100 %
Dropped Ammo (bots)
18 - 25 rounds

Fire Modes

Single Burst Auto

Attachment Slots

Optics Muzzle Magazine Flashlight

Reload & Unjam Times

Full Reload: 3.44s
Tactical Reload: 2.56s
Unjam: 1.67s
Prone Full: 4.10s
Prone Tactical: 3.05s
Prone Unjam: 1.50s

Damage Falloff

Damage, Building Damage, and Headshot weapon damage at different ranges

Compatible Mods

Flashlight

Magazine

Muzzle

Blueprint available

Blueprint
Items required for research
1

Blueprint Upgrades

Level upgrades available via blueprint

Level Upgrade Cost Buff
Bleeding +5%
Accuracy +20%
Damage +3
Armor Penetration +8%
Damage +4

Dismantling

Dismantling this item yields:

Station Recipe
Dismantling Bench

Dismantle Yield by Durability

Materials returned scale with the item's remaining durability (minimum 1 each).

Crafting Recipe

Can be crafted from:

Station Recipe
Workbench

Repair Recipe

Can be repaired with:

Station Recipe
Repair Bench

Repair Cost by Durability

Materials needed to repair scale with how damaged the item is.

Can Be Processed Into

Station Output Duration
Metal Planer 4s

Trading

Buy Price
$5,000
Sell Price (Single)
$700

Quick Info

Category
Weapons
Subcategory
Submachine Guns
Stack Size
No
Durability
1500
Spawn
No
DLC
None

Found in Cases

Found in Air Drops

Game Tip

The farther a structure is from the storage, the more damage it takes when there are insufficient resources in the storage.