Weapon Statistics
Damage
23
Range
120 m
Accuracy
1.82
Fire Rate
800 RPM
Magazine
50
Armor Penetration
35 %
Headshot Multiplier
410 %
Misfire Chance
20 %
Detection Range
60 m
Weapon Length
64 cm
Building Dmg Mult
200 %
Dropped Ammo (bots)
15 - 20 rounds
Fire Modes
Single
Burst
Auto
Attachment Slots
Optics
Muzzle
Magazine
Flashlight
Reload & Unjam Times
Full Reload: 4.55s
Tactical Reload: 3.60s
Unjam: 1.20s
Prone Full: 4.70s
Prone Tactical: 3.90s
Prone Unjam: 1.45s
Damage Falloff
Damage, Building Damage, and Headshot weapon damage at different ranges
Blueprint Upgrades
Level upgrades available via blueprint
Dismantle Yield by Durability
Materials returned scale with the item's remaining durability (minimum 1 each).
Repair Cost by Durability
Materials needed to repair scale with how damaged the item is.
Can Be Processed Into
| Station | Output | Duration |
|---|---|---|
|
|
4s |
Trading
Sell Price (Single)
$9,000
Quick Info
- Category
- Weapons
- Subcategory
- Submachine Guns
- Stack Size
- No
- Durability
- 2200
- Spawn
- No
- DLC
- None