Weapon Statistics
Damage
27
Range
50 m
Accuracy
1.40
Fire Rate
650 RPM
Magazine
35
Armor Penetration
5 %
Headshot Multiplier
350 %
Misfire Chance
15 %
Detection Range
60 m
Weapon Length
79 cm
Building Dmg Mult
100 %
Dropped Ammo (bots)
18 - 25 rounds
Fire Modes
Single
Burst
Auto
Attachment Slots
Optics
Muzzle
Magazine
Flashlight
Reload & Unjam Times
Full Reload: 3.70s
Tactical Reload: 3.10s
Unjam: 1.20s
Prone Full: 4.50s
Prone Tactical: 3.20s
Prone Unjam: 1.70s
Damage Falloff
Damage, Building Damage, and Headshot weapon damage at different ranges
Blueprint Upgrades
Level upgrades available via blueprint
Dismantle Yield by Durability
Materials returned scale with the item's remaining durability (minimum 1 each).
Repair Cost by Durability
Materials needed to repair scale with how damaged the item is.
Can Be Processed Into
| Station | Output | Duration |
|---|---|---|
|
|
4s |
Trading
Required Trader Level
Level 1
Available at
Equipment Trader
Roaming Trader
Buy Price
$14,000
Sell Price (Single)
$1,800
Quick Info
- Category
- Weapons
- Subcategory
- Submachine Guns
- Stack Size
- No
- Durability
- 2500
- Spawn
- No
- DLC
- None