Platava Sawmill
mis1
Mission settings
Radius
250m
Bot Damage Multiplier
x0.5
Active Tripwires
0
Active Turrets
0
Mission instances
Individual mission variants that can be selected for the mission.
Medium
Number of bot enemies: 17–20
Hard
Number of bot enemies: 26–29
Enemies
57 spawn points
29 bots
(29 optional)
Character sets: 2
Total profiles: 7
29 bots
(29 optional)
Each of these bots spawns one enemy, picked from one of these 2 character sets.
CS_Bandits_All_C
(4 profiles)
Chance: 50%
MOB_Bandit_Pistol_C
25%
12.5% per bot
MOB_Bandit_SG_C
25%
12.5% per bot
MOB_Bandit_SMG2_C
25%
12.5% per bot
MOB_Bandit_SR_C
25%
12.5% per bot
CS_Military_All_Mission_C
(3 profiles)
Chance: 50%
MOB_Military_AR_C
49.8%
24.9% per bot
MOB_Military_AR_RoamLowChase_C
49.8%
24.9% per bot
MOB_Military_SR_RoamLowChase_C
0.5%
0.2% per bot
14 bots
(14 optional)
Character sets: 2
Total profiles: 6
14 bots
(14 optional)
Each of these bots spawns one enemy, picked from one of these 2 character sets.
CS_Bandits_All_C
(4 profiles)
Chance: 50%
MOB_Bandit_Pistol_C
25%
12.5% per bot
MOB_Bandit_SG_C
25%
12.5% per bot
MOB_Bandit_SMG2_C
25%
12.5% per bot
MOB_Bandit_SR_C
25%
12.5% per bot
CS_Military_All_Hold100_C
(2 profiles)
Chance: 50%
MOB_Military_AR_Hold100_C
99%
49.5% per bot
MOB_Military_SR_Hold100_C
1%
0.5% per bot
11 bots
(11 optional)
Character sets: 2
Total profiles: 5
11 bots
(11 optional)
Each of these bots spawns one enemy, picked from one of these 2 character sets.
CS_Bandits_All_C
(4 profiles)
Chance: 50%
MOB_Bandit_Pistol_C
25%
12.5% per bot
MOB_Bandit_SG_C
25%
12.5% per bot
MOB_Bandit_SMG2_C
25%
12.5% per bot
MOB_Bandit_SR_C
25%
12.5% per bot
CS_Military_All_Hold80ChaseSearch20_C
(1 profile)
Chance: 50%
MOB_Military_AR_Hold80ChaseSearch20_C
100%
50% per bot
3 bots
(3 optional)
Character sets: 2
Total profiles: 5
3 bots
(3 optional)
Each of these bots spawns one enemy, picked from one of these 2 character sets.
CS_Bandits_All_C
(4 profiles)
Chance: 50%
MOB_Bandit_Pistol_C
25%
12.5% per bot
MOB_Bandit_SG_C
25%
12.5% per bot
MOB_Bandit_SMG2_C
25%
12.5% per bot
MOB_Bandit_SR_C
25%
12.5% per bot
CS_Military_SG_Hold100_C
(1 profile)
Chance: 50%
MOB_Military_SG_Hold100_C
100%
50% per bot
All bots (57)
| Bot | Character sets | Patrols |
|---|---|---|
| cobo1m_1 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_10 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold80ChaseSearch20_C (optional) | Yes |
| cobo1m_11 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_12 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold80ChaseSearch20_C (optional) | Yes |
| cobo1m_13 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_14 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_15 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_16 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_17 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_18 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_19 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_2 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_20 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_21 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_22 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_23 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold80ChaseSearch20_C (optional) | Yes |
| cobo1m_24 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold80ChaseSearch20_C (optional) | Yes |
| cobo1m_25 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_26 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_27 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_28 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_29 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_3 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_30 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_31 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_32 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_33 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_34 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_35 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_36 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_37 | 1x CS_Bandits_All_C (optional), 1x CS_Military_SG_Hold100_C (optional) | Yes |
| cobo1m_38 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_39 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold80ChaseSearch20_C (optional) | Yes |
| cobo1m_4 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_40 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_41 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_42 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold80ChaseSearch20_C (optional) | Yes |
| cobo1m_43 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_44 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold80ChaseSearch20_C (optional) | Yes |
| cobo1m_45 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold80ChaseSearch20_C (optional) | Yes |
| cobo1m_46 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_47 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_48 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold80ChaseSearch20_C (optional) | Yes |
| cobo1m_49 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold80ChaseSearch20_C (optional) | Yes |
| cobo1m_5 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_50 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_51 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_52 | 1x CS_Bandits_All_C (optional), 1x CS_Military_SG_Hold100_C (optional) | Yes |
| cobo1m_53 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_54 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_55 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional) | Yes |
| cobo1m_56 | 1x CS_Bandits_All_C (optional), 1x CS_Military_SG_Hold100_C (optional) | Yes |
| cobo1m_57 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_6 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_7 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_8 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional) | Yes |
| cobo1m_9 | 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold80ChaseSearch20_C (optional) | Yes |