Maklok Sawmill

Maklok Sawmill

mis1

Mission settings

Radius
150m
Bot Damage Multiplier
x0.5
Active Tripwires
0
Active Turrets
0

Mission instances

Individual mission variants that can be selected for the mission.
Easy Number of bot enemies: 8–10
Medium Number of bot enemies: 6–8
Medium Number of bot enemies: 17–20
Medium Number of bot enemies: 14–18
Hard Number of bot enemies: 26–29
Hard Number of bot enemies: 22–26
Epic Number of bot enemies: 35–38
Epic Number of bot enemies: 30–36

Enemies

60 spawn points
0 fixed spawns, 60 optional (random pick to fill the difficulty's bot count). Each spawn point spawns a single enemy.
40 bots (40 optional)
Each of these bots spawns one enemy, picked from one of these 8 character sets.
CS_Bandits_All_C
CS_Bandits_All_C
CS_Bandits_M_C
CS_Bandits_M_C
CS_Military_All_Mission_C
CS_Military_All_Mission_C
CS_Military_All_Mission_C
CS_Military_All_Mission_C
7 bots (7 optional)
Each of these bots spawns one enemy, picked from one of these 3 character sets.
CS_Military_All_Hold80ChaseSearch20_C
CS_Bandits_All_C
CS_Bandits_M_C
6 bots (6 optional)
3 bots (3 optional)
Each of these bots spawns one enemy, picked from one of these 8 character sets.
CS_Bandits_All_C
CS_Bandits_All_C
CS_Bandits_M_C
CS_Bandits_M_C
CS_Military_SG_Hold100_C
CS_Military_SG_Hold100_C
CS_Military_SG_Hold100_C
CS_Military_SG_Hold100_C
2 bots (2 optional)
Each of these bots spawns one enemy, picked from one of these 8 character sets.
CS_Bandits_All_C
CS_Bandits_All_C
CS_Bandits_All_C
CS_Bandits_M_C
CS_Military_All_Mission_C
CS_Military_All_Mission_C
CS_Military_All_Mission_C
CS_Military_All_Mission_C
2 bots (2 optional)
Each of these bots spawns one enemy, picked from one of these 3 character sets.
CS_Military_SMG_Hold80ChaseSearch21_C
CS_Bandits_All_C
CS_Bandits_M_C
All bots (60)
Bot Character sets Patrols
cobomo1m_1 1x CS_Bandits_All_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_10 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_11 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_12 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_13 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_14 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_15 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_16 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_17 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_18 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_19 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_2 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_20 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_21 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_22 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_23 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_24 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_25 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_26 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional) Yes
cobomo1m_27 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional) Yes
cobomo1m_28 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_SG_Hold100_C (optional), 1x CS_Military_SG_Hold100_C (optional), 1x CS_Military_SG_Hold100_C (optional), 1x CS_Military_SG_Hold100_C (optional) Yes
cobomo1m_29 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional) Yes
cobomo1m_3 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_30 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional) Yes
cobomo1m_31 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_SG_Hold100_C (optional), 1x CS_Military_SG_Hold100_C (optional), 1x CS_Military_SG_Hold100_C (optional), 1x CS_Military_SG_Hold100_C (optional) Yes
cobomo1m_32 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional) Yes
cobomo1m_33 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional), 1x CS_Military_All_Hold100_C (optional) Yes
cobomo1m_34 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_SG_Hold100_C (optional), 1x CS_Military_SG_Hold100_C (optional), 1x CS_Military_SG_Hold100_C (optional), 1x CS_Military_SG_Hold100_C (optional) Yes
cobomo1m_35 2x CS_Bandits_M_C (optional), 2x CS_Bandits_All_C (optional), 4x CS_Military_All_Hold80ChaseSearch20_C (optional) Yes
cobomo1m_36 2x CS_Bandits_M_C (optional), 2x CS_Bandits_All_C (optional), 4x CS_Military_SMG_Hold80ChaseSearch21_C (optional) Yes
cobomo1m_37 2x CS_Bandits_M_C (optional), 2x CS_Bandits_All_C (optional), 4x CS_Military_All_Hold80ChaseSearch20_C (optional) Yes
cobomo1m_38 2x CS_Bandits_M_C (optional), 2x CS_Bandits_All_C (optional), 4x CS_Military_All_Hold80ChaseSearch20_C (optional) Yes
cobomo1m_39 2x CS_Bandits_M_C (optional), 2x CS_Bandits_All_C (optional), 4x CS_Military_SMG_Hold80ChaseSearch21_C (optional) No
cobomo1m_4 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_40 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_41 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_42 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_43 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_44 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) No
cobomo1m_45 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) No
cobomo1m_46 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) No
cobomo1m_47 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) No
cobomo1m_48 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) No
cobomo1m_49 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) No
cobomo1m_5 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_50 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) No
cobomo1m_51 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) No
cobomo1m_52 2x CS_Bandits_M_C (optional), 2x CS_Bandits_All_C (optional), 4x CS_Military_All_Hold80ChaseSearch20_C (optional) No
cobomo1m_53 2x CS_Bandits_M_C (optional), 2x CS_Bandits_All_C (optional), 4x CS_Military_All_Hold80ChaseSearch20_C (optional) No
cobomo1m_54 2x CS_Bandits_M_C (optional), 2x CS_Bandits_All_C (optional), 4x CS_Military_All_Hold80ChaseSearch20_C (optional) No
cobomo1m_55 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_56 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_57 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_58 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_59 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_6 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_60 2x CS_Bandits_M_C (optional), 2x CS_Bandits_All_C (optional), 4x CS_Military_All_Hold80ChaseSearch20_C (optional) Yes
cobomo1m_7 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_8 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
cobomo1m_9 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Bandits_M_C (optional), 1x CS_Bandits_All_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional), 1x CS_Military_All_Mission_C (optional) Yes
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