Beregovoy Industrial

Beregovoy Industrial

m1

Mission settings

Radius
250m
Bot Damage Multiplier
x0.5
Active Tripwires
0
Active Turrets
0

Mission instances

Individual mission variants that can be selected for the mission.
Easy Number of bot enemies: 10–12
Medium Number of bot enemies: 20–22

Enemies

50 spawn points
0 fixed spawns, 50 optional (random pick to fill the difficulty's bot count). Each spawn point spawns a single enemy.
50 bots (50 optional)
Each of these bots spawns one enemy, picked from one of these 2 character sets.
CS_Bandits_M_C
CS_Bandits_M_C
All bots (50)
Bot Character sets Patrols
cobo1m_1 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_10 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_11 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_12 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_13 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_14 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_15 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_16 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_17 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_18 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_19 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_2 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_20 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_21 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_22 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_23 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_24 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_25 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_26 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_27 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_28 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_29 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_3 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_30 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_31 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_32 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_33 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_34 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_35 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_36 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_37 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_38 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_39 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_4 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_40 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_41 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) No
cobo1m_42 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) No
cobo1m_43 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) No
cobo1m_44 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) No
cobo1m_45 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) No
cobo1m_46 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) No
cobo1m_47 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) No
cobo1m_48 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) No
cobo1m_49 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) No
cobo1m_5 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_50 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) No
cobo1m_6 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_7 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_8 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
cobo1m_9 1x CS_Bandits_M_C (optional), 1x CS_Bandits_M_C (optional) Yes
Game Tip

Try using your tools to dismantle abandoned player bases. You might find something valuable inside!